The Gears of War game series has carved out a special niche for itself over the years and through numerous releases, becoming one of the main games that the Xbox platform is famous for and attracts players to as one of its exclusives.
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This status comes from relying on a nearly constant formula in all versions, which always focuses on violence and bloody adventure that puts you in the face of hordes of enemy aliens, and gives you weapons capable of defeating them in the most violent ways.
The latest release in the series, called "E-Day," does not attempt to change this equation. It largely adheres to it, succeeding in developing and transforming it into a modern experience suitable for current-generation platforms and taking advantage of its dazzling visual technologies.
According to a report by the player measurement and tracking platform Raijin (raijin.gg), the game sold approximately 790,000 copies through the Steam store alone, without counting sales from the Xbox store on PC or even the various Xbox platforms. The game has maintained approximately 31,000 daily active players since its release on October 6th.
Thus, the game begins its journey with unprecedented success for the rest of the "Gears of War" series, as the game now has 3 times the number of players of any previous game in the series on PC platforms, according to a report by the American tech website "Notebook Check". But what do the critics think of the game?
The barriers between open exploration areas in the world of "Gears of War" and open combat areas have also disappeared, giving it a unique evolution from previous installments.
Despite the general praise for the gameplay and its improvement over previous installments, a New York Times review pointed out some negative aspects, including the absence of drivable vehicles like in previous installments, as well as the disappearance of surprise in the gameplay, which is very predictable.
Unparalleled graphical environments
The reviews agreed on the quality of the game's graphics and its attention to small details that make the player immerse themselves in it, as it used modern technologies to convey the destruction caused by war in a very clear and prominent way.
The Verge's review points to the high level of attention to small details that make a difference in the game experience, from realistically splattering blood after gory killings to the leather wallets on the protagonist's clothing.
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